Alexis Obue
   
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To meet the tight deadline, I adapted a prebuilt environment for Nathan’s loft and optimised the gameplay timeline to focus on narrative delivery rather than complexity and visual perfection. I had to get creative with my problem-solving.

Key challenges included:
  • Limited animation resources
  • Maintaining emotional impact within technical limitations
  • Time

I prioritised building a functional system that supported the narrative while working within production limits